Sans Souci Studios
Follow us on Facebook!
  • Home
  • Gallery
    • Fursuit Heads and Partials
    • Paper Mache Masks 2000- 2014
  • Blog
  • About
    • About
    • Embarking on the Road to Furry Fandom
  • Contact
  • Thanks to Our Supporters!

Trying to get a head of things, a tale of woe

12/1/2022

0 Comments

 

​I started making this video in August, thinking I'd use it to review and assess my sculpt before going on vacation. I was imagining plugging the sculpt into my subconscious this way and mulling over it while out in the woods camping, returning to it inspired and reinvigorated. That's not what happened, as you might guess. I started flailing in the middle of this video, sculpting and resculpting the area around the eyes and the top of the nose, but not making any significant improvements. I think this flailing happens when the subconscious realizes something is off but conscious awareness can't yet put it into words and express it clearly as a problem to solve. 

I've been flailing with this blog post too, working on it on and off since August. I kept thinking I'd found The Problem with my sculpt and wanted to unveil The Solution here with great fanfare, along with the clever thinking that led to its discovery. But every time I set out to write this post I only found myself with more questions. Soooo.... I present to you here, The State of The Problem at this Moment, and The Steps I have Taken to Solve It So Far. I leave the Grand Conclusion for another post, hopefully one that I will write in the Near Future. Right now I feel like I just need to get something written!
​
​The common wisdom is that a sculpt, simply put, starts by establishing the relationships of the largest, most basic shapes to each other, then progresses to defining the relationships of smaller and smaller shapes within those big ones. The most common mistake a beginning sculptor makes, according to this wisdom, is working on fun little details before correctly establishing these big basic shapes. I wondered if this could be my problem.
Three dimensional art can be slippery though, as the points of reference that establish where those shapes begin and end can seem to shift in relation to each other, especially as the sculpt is viewed from different angles. So I tried to find reliable, easily reproducible viewpoints from which to establish my points of reference, one being a 90 degree side profile, and others being straight on from the top and  straight on to the underside. I might go into the latter two views in another post, but in this one, I'll stick with the 90 degree profile.
Picture
furry wolf resin base sculpt in progress







​ Here we have 90 degree side profile views of the wolf in my reference pic and the August 20 version of my wolf head base sculpt, the last one pictured in my slideshow. Now how to define those larger shapes, and the reference points where they begin and end? How to see where these shapes might be off, and find what's wrong with my sculpt?
 
  









These outlines give a basis for comparison for three big shapes in the two heads: the forehead/back of head; the muzzle; and the transitional area between them, which includes the brow ridge and the bridge of the nose. My first impression from these outlines is that the middle section on my sculpt is too long.















​If I overlap the pictures in GIMP, it appears the muzzle needs to be shortened and the forehead lengthened as well.














Picture
furry wolf resin base sculpt in progress
Picture
furry wolf resin base sculpt in progress
Picture
 




​Here's another way of looking at the profile of my sculpt, this time individually outlining the brow ridge and the bridge of nose, instead of smoothing them out into one line as I had done previously.  The difference is subtle, but when these two photos are overlapped in GIMP, it makes the muzzle on my sculpt look even more in need of shortening.







 











​​
The question that comes to my mind now is, where will the ears- one of the biggest reference points of all- be placed on the base when a head is actually assembled? It's difficult to visualize now, as the ears are not a part of this sculpt and will be added later when the head is actually put together and furred. The placement of the ears could very much effect the apparent length of the forehead. If the ears were to be placed behind the back edge of the base, as they often are in furry head construction, the forehead could look **way** too long, and the muzzle **too short** in comparison, instead of too long the way the pictures above have led me to believe.

​Let's take a look...

furry wolf resin base sculpt in progress
Wow, placing that ear at the back of the head would make that muzzle look short and the forehead **really** long!! Now here's the point at which I second guess myself  and wind up running and screaming back to the drawing board!! Away I go!!!
​
Stay tuned!!
0 Comments

Pause for Paws

10/12/2022

0 Comments

 
Feral canine handpaw prototype
It's been a while since I checked in about my paw project! My last update was in March, when I finished building my most recent Foam Foot from which to make a pattern. Since then I've sewn up Prototypes #4 (with pink beans) and #5 (with red beans) and hopefully have made some progress. As I've mentioned before, I have fantasies of selling this pattern as a download, and maybe actual finished handpaws too. I have been told that the furry world could use another good feral handpaw pattern and that there's probably untapped market demand there.  
Feral canine handpaw prototype
Feral canine handpaw prototype
Above, Prototype #4 (I think?? I'm losing count.) My big problem here is the overly long toes and overly short palm/back of hand, most visible in the second picture from the right. Looks more like a lizard hand than anything canine. 
Feral canine handpaw prototype
Picture
Above, Prototype #5. I still think the toes are too long, but I'm pleased with their overall shapes and that of the hand in general. 
Feral canine handpaw prototype
Side by side comparison of the changes between #4 and #5. I've lengthened the palm in #5 and smoothed out the juncture between that and the bottom of the toes. IMHO this curving, regular line is much more aesthetically pleasing than the previous version. I hadn't actually shortened the toes between the two versions, thinking lengthening the palm would be enough, but I can see that still needs tweaking.
Knuckle comparison of feral canine handpaw prototype
Another side by side comparison of #4 and #5. The seam going straight across the knuckles on #4 seems to flatten out and lumpify the paw. The scalloped seam on #5 in my mind is a great improvement.

There are lots of other differences between the tops of these paws. I made an attempt at tendons in #4 (those vertical seams on the back of the hand) and a more detailed attempt at knuckles in #5. The jury is still out on where I'll go from here. One question is, how much does this add to the aesthetics vs how much work does it add to the project? Also, it remains to be seen if I can actually make tendons/knuckles **work** in this context. IMHO neither #4 or #5 is there yet.

Onward! At least I have plenty of moral (and adorable!!)  support!!
Random cute kitty photo
0 Comments

Points of Reference

6/7/2022

0 Comments

 
Half Arnold and full Arnold Armature by Monster Makers
Here we have Sans Souci Studios' armatures and Best Boys, Arnold Full Armature and Arnold "Han Solo" Half Armature. (Seriously, his name is Arnold. That's the name of the person from whom this was live-cast.) Other than being a handy place to put clay while sculpting, Arnold provides valuable points of reference. Especially Half Arnold. While building a sculpt on Full Arnold is a good way of seeing what a sculpt will look like in motion on a real wearer, Half Arnold provides a perfectly flat plane from which to build a system of reference points and angles. Invaluable, as otherwise reference points have a maddening way of seeming to shift on a 3D sculpture.
sculpting a fursuit wolf head base in plasticine
Above, finding the center of the sculpt, and making sure it's at a 90 degree angle to the armature back. I measure to find the center of the armature, mark the line on both the top and bottom of the head, and trace the center line around the sculpt, as shown above. At any point where the sculpt doesn't meet the armature back (here, at the throat)  I mark the center on masking tape and then extend a line up the tape onto the sculpt. I use various measuring tools to keep the line as perpendicular as possible to the armature back, but there's always a certain amount of eyeballing and guesswork involved.
making a template for the back of a wolf head fursuit base
Above, creating a "template" of sorts for the back of the sculpt, to help ensure its symmetry. First, I lay down that good old patterning material, duck tape over aluminum foil, on the armature base under the sculpt in progress. Then I trace on the tape along the edge of the sculpt, mark and fold it at the halfway mark, and trim so that the two sides of the template are symmetrical.  Then I lay the template back down on the armature and clay up the back edge of the mask along it. There's still a certain amount of eyeballing and guesswork involved, as the template can shift and stretch, and little bits of clay on the armature can put it out of whack. But still, it makes a pretty good guide.
sculpting a wolf head fursuit base in plasticine
Now I have a sculpt with a symmetrical back and a centered and perpendicular nose. Getting the sides of the sculpt to match is a lot trickier. Each side can cave in, bow out, or do some evil combination of those things in its own special way. The back template can help  address this by placing "landmarks" on the sides, to make specific areas on the sides easier to compare. For example, I can mark where the cut out is for the lower jaw on one side of the template, then fold the template, mark the same spot for the jaw cutout on the other side, then transfer the mark into the clay. 

Once I've placed the landmarks I can make a gizmo to compare the angles at specific points of each side of the head. Here, I have cut out a little piece from a cereal box, preserving one original corner so that I have a handy 90 degree angle for reference. Then I carefully cut a thin slot into the sculpt, press one edge of the box in, and trace along the side of the sculpt to get the angle of that specific spot, making sure one side of the 90 degree angle is flat on the armature back. I trim along the line I've traced and then compare the angle of my gizmo to the angle of the sculpt on the other side, again being careful to line up one side of my 90 degree angle with the armature back. Then I adjust the sculpt as needed. I don't have too long to play with the gizmo though, as being made out of thin cardboard the edges start squishing down and losing their shape fairly quickly.
making reference points for eyes for a fursuit wolf head base
And here we have my Glorious Goggles, my Reference Point Piece de Resistance. The goggles will help ensure that the eyes will be equidistant from the center line of the head, lie along a line that is at right angles to the center line of the head, and are both set back the same distance into the head. They will also help ensure that the eye bed I sculpt on my head will be parallel to the back of the mask and not tipped forward or back. Plus, if I'm fairly certain that my eye placement is accurate and even, I can use the eyes themselves as further reference points for sculpting the head.

How I made the Glorious Goggles. I've traced the backs of correctly sized eye cabochons onto a piece of thin craft plastic and cut the circles out. I've measured the distance between the eyes on my original resin head, cut down a disposable chopstick I got from Chinese takeout to that length, and carefully hot glued the plastic circles on the ends, lining up the outside edges of the circles with the ends of the chopstick. Then I marked the center of my contraption with a Sharpie. Next, I measured the distance from the armature back to a point a little bit in front of its eyes and cut two more pieces of chopstick to that length, thus making the "arms" of my goggles. I hot glued them on as well, taking care to hold the arms at more or less at a right angle to the front of the goggles until the glue cools. 
adding reference points for eyes on a wolf head fursuit base
Above, beginning to set the glasses into the sculpt. I've started carving out holes into which to insert the arms of the glasses. These holes need to be pretty roomy so they don't force the arms out of their proper alignment. 
Picture
Adding a slot to the sculpt, into which I'll set the bridge of the glasses. I insert a skewer through the bridge of the sculpt's nose at the inside corner of each eye, keeping the skewer as perpendicular to the center line as I can. Then I cut a slot into the sculpt by pulling up on the skewer and removing clay along its path as needed with clay tools. 
adding reference points for eyes on a wolf head fursuit base
Above, the glasses have been added. Now just to fill the clay back in around them. It's already easy to see adjustments I need to make to the cheeks and brows, with the right hand brow being raised higher and there being more material on the outside edge of the right eye. 
wolf head base for fursuit in progress
And, here we have the goggles completely clayed over, with a pair of acrylic eye cabochons resting on top of them, and a more developed sculpt in general. I'm happy to have this pretty solid point of reference in the sculpt, though it also makes me think how sculpting software makes symmetry so effortless!
0 Comments

Feat of Foam, Part II

3/25/2022

0 Comments

 
foam handpaw for fursuit
I think....

​
foam handpaw for fursuit
...that I...

​
foam handpaw for fursuit
...might have just finished this paw. And I'm very pleased with myself. 
foam handpaw for fursuit







And if not, well.... In case you didn't know, that's the canine equivalent of your index, you know, middle finger!!!













​
OK, backing up a little bit and telling the tale from the beginning.
reference picture for canine paw
reference picture for canine paw
It all started with these pictures, my favorite reference pics out of stacks and stacks of pics for dog feet. The pic of the tan dog foot is especially useful as it's relatively easy to see the bony structure underneath the skin.
sketching a pattern for a handpaw for a fursuit
sketching a pattern for a handpaw for a fursuit
Using my handy dandy Artograph projector, I enlarged tracings of these two pictures, one for the bottom of the paw and one for the top, to the size I wanted my finished handpaw to be. These would be my "master patterns" and I would use them to trace out smaller parts of the pattern....
cutting out patterns for a fursuit handpaw
cutting out patterns for a fursuit handpaw
....like so Here are patterns for individual toes and pads, traced from the "master patterns" using the light table and cut out.
I had actually started using these patterns before I started the clay feet I blogged about earlier, but I then I hit a snag and at the time couldn't figure out how to get around it.  
sketching a pattern for a handpaw for a fursuit





​

​Previously, I had also made a master pattern for the side of the foot.

​I used this side pattern to carve out toes.  I used the bottom pattern to make the bottom of the foot, with the pads and toebeans glued  in the appropriate places.  I used the top pattern to make a piece just from the wrist to the knuckles and invented a piece to fill in the sides. I glued it all together and... 
an ugly fursuit handpaw attempt
Yuck. This looks more like a hoof than a paw. There's the question, what to do with the space between the fingers? How to make this work as a glove? The fingers here are all separate pieces but they're all attached to a one piece underside. How would the fingers move?  (I could figure this out now, but this doesn't change the fact this paw is just plain old ugly.)
 a cute cat with an ugly fursuit handpaw attempt


(Awww, poor unwanted ugly paw, Trixie will give it some love.)








a handpaw for a fursuit made of foam
foam fingers for a handpaw
That's when I switched over to making and taking patterns from the clay feet, coming up with this "tubular" style of toes in the process. Here we have our friend the foam foot from my previous post, made from the enlarged and refined clay foot pattern, along with a selection of unattached toes and toebeans, showing off their tubular style. 
But then, as it so often happens, just as I was ready to tweak the sizing a little bit and then call it done, I got very excited about how cool the palmar pad for this foot looked, carefully carved and patterned the way it was. Then I got the itch to do the fingers that way too. I could carve knuckles! And tendons! How cool would that be??
palmar pad pattern for a fursuit handpaw


Here's a refresher ​I​n case you're wondering what a palmar pad is, it's that large pad on the underside of a dog's front paw. Here is my carved foam palmar pad (the thing that looks a little like a yellow fried egg) the pattern I made from it, and a test version sewn from the pattern. It's beautiful, trust me.
foam handpaw for fursuit
foam handpaw for fursuit
 Here, the foam foot with the original tubular toes torn off and replaced with carved toes. The potential  is clear, but at least for me, carving each toe out of a single piece of foam made it easy for proportions and proper placement of various parts to get out of whack.

​I decided to try out a combination of carving, using the "tubular toes", and tracing and cutting out parts from my original patterns, thus coming up with this most recent foam foot. Here's a little demonstration of my method, making a random toe.
carving a finger out of foam for a handpaw
 First, using the patterns pictured at the beginning of this post and a sheet of 1/2" thick foam, I traced and cut out out two finger pieces and one knuckle piece and glued them into a stack. I inserted a claw shaped piece of cosplay foam in the end of the finger to mark the placement of the nail. I then used a pattern piece from my previous foam foot attempt and glued it underneath my finger/knuckle stack for the "tube", leaving an opening for the toebean. I then started to give the whole thing a little shape with scissors and an Exacto knife.  
carving a finger out of foam for a handpaw
Next, toebeans. Using my patterns again, I traced and cut out toebeans from the cosplay foam and some  1" thick sheet foam. I glued the cosplay foam into the end of the "tube", being careful to check my reference pics to get it aligned correctly and  at the proper angle inside the toe. (Be sure to line up the tip of the toebean wth the claw!) I then  glued the 1" foam toeabean in, using the cosplay foam toebean as a base.  Using a Sharpie, I sketched out the side of the toebean on the 1" foam and gave it some shape with my scissors and Exacto knife.   
carving a finger out of foam for a handpaw
Now, to  give the top of the toe a little bit more of a curve. Again I used my patterns to trace out just the half of the knuckle nearest the claw, and just the part of the finger underneath the knuckle. I tapered both pieces with the Exacto knife so they would be thickest around the knuckle and thinnest towards either end of the finger, and glued them into the appropriate spots on the "stack". Then I shaped them a little with my scissors and Exacto knife. 

​Using the patterns like this takes a lot of the guesswork out of the placement of the different parts, such as knuckles and toebeans.
carving a finger out of foam for a handpaw
The outline of the knuckle was getting a little  lost with all the layering and trimming, so I made the outline clearer by curving a thin piece of foam around it, gluing the foam down, and trimming the top a little to blend it in.   
carving a finger out of foam for a handpaw
Now to give the underside of the toe a little bit more of a curve. (I'm sorry but that first picture looks really rude!) With a Sharpie, I marked where I wanted the curve to be, cut a slit along that line, pulled one edge of the slit under the other and glued it down.  A curve, tada!
carving a finger out of foam for a handpaw
And here, our finished demonstration toe. I continued to refine the toes on the handpaw adding little pieces of foam and carving them down to get them just right, but this toe does get the basic process across. 

Now to start taping this foam foot and making the pattern for a fabric foot! So excited!
a fursuit handpaw made of foam
0 Comments

Onto Bigger Things

11/30/2021

0 Comments

 
clay paw model for a fursuit handpaw pattern
I continue on my quest to make a handpaw pattern using Matrices' tutorial, in which a small clay model is made, a pattern is taken from the model, and the pattern is enlarged to the proper size with an overhead projector.  I have fantasies of selling said pattern as a download, and maybe any actual handpaws too. Above, my fifth and final attempt to sculpt said model. Now, to take a pattern from the model and enlarge it.
Taping a clay paw model for a fursuit handpaw pattern
Here we have the paw partially taped up, using white Duck tape over a layer of plastic wrap. I've sketched in lines where I think the seams will be, and registration marks (those little hash mark things) to help line the pattern up again once it's disassembled. I forgot to take pics before I started cutting the pattern off, so there's pieces missing between the middle toes here.
Taping a clay paw model for a fursuit handpaw pattern
Here, the underside of the foot, again showing potential seam lines and registration marks. 
Fursuit handpaw pattern cut off from clay paw model
Fursuit handpaw pattern pieces ready for enlarging
The pattern cut off the foot, lots of little pieces everywhere, don't sneeze! Then laid out and taped down on a piece of construction paper, to help keep them from slipping and sliding all over the place under the projector lid. 
Enlarging a fursuit handpaw pattern
Enlarging a fursuit handpaw pattern
And my very high tech projector setup in the basement, a piece of paper taped onto the washing machine for tracing out the enlarged pattern. (My daughter says the projector is the most analog thing she's ever seen in her life.)  I rolled the projector back and forth on its little wheely cart until I got the pattern to what looked like a good size, comparing it other patterns such as Matrices' and Freakhound's to get it in the ballpark.
Enlarged fursuit handpaw pattern
The enlarged pattern, cut out and ready to go.
Fursuit handpaw mockup
fursuit handpaw mockup
And, a first paw mockup using the pattern and cheap material. It does kinda sorta look like a paw, but I'm not happy with it. Next, revisions! 
0 Comments

Feat of Clay

11/4/2021

0 Comments

 
I have two goals in mind here. One to make my own handpaw pattern. The second is to use this really cool technique furry how-to goddess Matrices describes in this tutorial, in which a small clay model is made, a pattern is taken from the model, and the pattern is enlarged to the proper size with an overhead projector. I have fantasies of selling said pattern as a download, and maybe any actual handpaws I make with it too. I have been told that the furry world could use another good feral handpaw pattern and that there's probably untapped market demand there. Charge!

dog paw for fursuit handpaw design

But first, a flashback to our previous post! ​Here is a photo of previous guest's Sadie Rae's paw. Very basic observation here- the foot,  viewed from the side, is largely oval in shape. Both of the top and the bottom of the paw have a curve to them. This is not a difficult concept, not in theory anyway. Shouldn't be too difficult to sculpt, right? (Cues theme from "Jaws"....)

Attempt Number One

clay model for a fursuit handpaw
clay model for a fursuit handpaw
clay model for a fursuit handpaw
For this first attempt I tried making a rough paw shaped chunk of clay and carving toebeans out of the bottom and knuckles and toes out of the top. This sculpt has a lot of problems but the worst in my mind is that the toebeans and palmar pad all wound up on the same plane, parallel to the wrist, making the paw look stiff and unnatural. 

Attempt Number Two

clay model for a fursuit handpaw
clay model for a fursuit handpaw
clay model for a fursuit handpaw
For this second attempt, I tried to make the angles of the toe bottoms more natural. Closer, but not there yet. The top of the foot also  leaves a lot to be desired, looking like a featureless cube of clay, especially when viewed from the top.

Attempt Number Three

clay model for a fursuit handpaw
clay model for a fursuit handpaw
clay model for a fursuit handpaw
Attempt number three, when viewed from the side, has a little more of that oval shape we're going for. The top of this foot also looks more shaped and natural than those in the previous two. However it also looks a little squished and disproportionate. When viewed from the top, the toes look too long and the back of the paw too short.  

Attempt Number Four

clay model for a fursuit handpaw
clay model for a fursuit handpaw
clay model for a fursuit handpaw
Attempt number four features... an armature! What a concept! Underneath the clay the armature looks like a little wire tree, with the trunk for the wrist and palm and four branches for the toes. The armature helps to hold the parts of the foot in place, keep them from getting squished out of shape, and maintain the correct proportions.  The wire also makes it easier to bend the toes into the proper position without breaking them off.  I'm happier with this foot, but I can't help but think the back of the paw looks a little swollen, like it was stung by a bee.

Final Attempt

clay model for a fursuit handpaw
clay model for a fursuit handpaw
clay model for a fursuit handpaw
​This group of photos shows a slightly earlier version of the last paw undergoing some last minute edits. The first photo  shows the foot being checked against a favorite reference pic, and the second photo shows a tracing of this earlier version being checked against a superimposed tracing of the reference pic. (I especially love this tracing as it really shows how the two outer toes on a dog's foot are different sizes, with the "pointer" toe being larger than the "pinky" toe.) The third pic shows the finished foot, after all the edits have ben made. 
clay model for a fursuit handpaw
clay model for a fursuit handpaw
clay model for a fursuit handpaw
Above, a turnaround of this last paw, looking a little worse for wear from the pattern making process. (More on that later!) This paw is also built on an armature, similar to that in attempt number four. ​ Perhaps more improvements can be made on this foot but at this point I was thoroughly sick of clay feet and wanted to get on with it. Charge!
clay model for a fursuit handpaw and a cat
0 Comments

Vive la Difference!

10/15/2021

0 Comments

 
Wolf partial fursuit mask by Sans Souci Studios
I love both Silas and Artemis, don't get me wrong! But I'm also really entertained by the difference between these two, especially considering that they're built on identical resin bases, with identical resin and silicone parts.
resin wolf base by sans souci studios
resin wolf base by sans souci studios with foam ruff and ears
Here we get a little peek under the skin, as it were. For Artemis (and her brother Garm) I extended the top of the head back and made ruffs out of foam, made the ears out of Varaform and felt instead of Foamies, and used the ear vents as bases/supports for the ears instead of sewing the vents in afterwards. The ears are glued onto and supported by the foam instead of the resin base, which allows more flexibility with their size and shape. I got this idea from Stuffed Panda Studios, and the designs of the ears and ruffs are adapted from her designs. Credit where credit is due!
cat with wolf fursuit ears
cat with wolf fursuit ears
Process pics. Ears freshly assembled, being inspected by the Feline Assistance and Cat Hair Distribution Department.
wolf resin base by sans souci studios with ears installed
wolf resin base by sans souci studios with ears installed
Foam added to the top of the head, ears partially glued on. Does this dude look weird or what?
wolf resin base by sans souci studios with cat
wolf resin base by sans souci studios with cat
Cheek fluffs added, and approved by the Feline Assistance Department. The triangular part under the chin helps with patterning the neck later on, and is cut off afterwards.
wolf resin bases by sans souci studios
Brother and sister with ears and foam added, ready for patterning!
0 Comments

Strapping a head with a hard hat suspension

3/9/2021

0 Comments

 
Picture
Picture
Picture
(Please pardon the friendly local neighborhood middle aged geeks....)

There are a few basics to balancing and strapping a mask I have known since that very first maskmaking workshop I took at the dawn of time. The mask should rest on a wearer’s “third eye”, in the center of the forehead a little above the eyebrows. The strap should go from just above the tops of the ears to under the base of the skull/along the top of the neck. If you stop to think about it, you’ll notice that drawing a line around these points does not make a continuous circle, like a crown, but a bent shape with a shallow angle over the tops of the ears, as if someone had taken that crown and stepped on it.  
You can’t really get this bent-crown shape with simple mask straps, but it doesn’t matter much if the mask is lightweight and well balanced, as would be your standard paper mache Mardi Gras mask. But if the mask starts to get larger and more unbalanced, say, from a toothy long snout sticking out in front, it becomes both more important and harder to do. A simple strap that goes under the base of the skull will want to pull the mask down on the forehead, a strap that supports the mask directly behind the forehead will be too high on the head and want to come flying off.

 ​​After spending weeks trying to solve this problem, it dawned on me that someone years before me had probably already figured it out. I brainstormed lists of all the big awkward headgear I could think of, which ultimately led me to, the construction helmet. And lo and behold, construction helmet suspensions had that bent-crown shape I needed and were cheap and easily available on Amazon! And as a big added bonus, they are adjustable to fit just about any sized head. Now just to figure out how to install one.

(The black hoods in these pictures were an early idea  for installation. They didn't work. Well, except maybe to make us look even more geeky.) 




 One thing I learned, after much trial and error, is that the suspension needs to “float” inside the head. The suspension clips (those things that look like points on a crown) slide into slots in the construction helmet, leaving all the straps free to move and adjust to the size and shape of a wearer’s head. Attaching these straps permanently inside the mask distort them and keep them from moving as they should. I had to think of the equivalent of a clip slot in the head, and ultimately came up with the following.   









installing a hard hat suspension into a resin fursuit head base
Above, two straps made by cutting webbing (not elastic, we don't want these guys to stretch!) to about 12” lengths, feeding them through the two front clips, folding them in half and gluing the halves to one another.   No glue on the clips, they need to be able to rotate on the straps. The suspension will be (well) suspended from these straps inside the head, allowing it to move and conform to the wearer's head.

​Now, to make the "slots". The short story is, these two new straps will be glued between two layers of foam inside the head. I imagine the straps could also be riveted inside, or perhaps just glued to the bare resin, but foam sticks really hard to the scored-up inside of a head with hot glue, and the straps stick really hard to the foam so… Plus the foam provides a much larger gluing surface and therefore more security, in my mind anyway.

installing a hard hat suspension into a resin fursuit head base
​

Above, the first layer of foam, visible underneath the browband, has been glued into the head. Then, the the correct placement for the suspension is found, with the browband going across the forehead just above the eyes. The clamps are only temporarily holding the suspension in the correct place, the browband will not actually be fixed to the mask like this but will be able to move inside the head somewhat.  
installing a hard hat suspension into a resin fursuit head base
installing a hard hat suspension into a resin fursuit head base
Next, the two new straps are glued on the foam directly underneath the two preexisting straps with which they share clips. I glue the straps all the way from the front of the mask to the back, where I  trim off any extra. The more gluing surface the  better.  Again, no glue on the clips! 
making a foam lining pattern for a resin fursuit head base
I start working the top layer of foam before the suspension is glued in, and finish it afterwards.  Above, making a pattern for this part using standard duck tape patterning procedures. I often use aluminum foil under the duck tape in place of the more standard plastic wrap as it is easier to handle, especially in a concave shape like this. 
installing a hard hat suspension into a resin fursuit head base
installing a hard hat suspension into a resin fursuit head base
Next, cutting the slots for the clips into the pattern. Cut a little bit, try sliding the pattern over the clips, cut a little more, slowly but surely. Worse comes to worst the slots can be taped over and started over again.
pattern for a foam lining for a resin fursuit head base
Above, the finished pattern for the top layer of foam. 
 
installing a hard hat suspension into a resin fursuit head base
Above, the second foam piece has been cut out, laid into the head over the freshly glued pair of straps, and held in place with Wonder Clips. Working from one end to the other I'll unclip one Wonder Clip, smear hot glue around underneath the foam, and press it down until it cools. I work my way systematically across the head, unclipping each Wonder Clip in turn, putting glue under the foam, and moving on. The Wonder Clips keep the foam in the exact correct position while it's being glued. I'll cover the entire underside of the foam with glue, paying special attention to the openings for the clips. Lots and lots of glue, but again, none on the clips!!

Trying it out. I'm pleased with how it works.
installing a hard hat suspension into a resin fursuit head base
Above, the suspension in the finished head. From these pictures you can get an idea of how it "floats" inside the head. It also makes the mask nice to take off and on, as once the back strap is adjusted to the wearer it's a lot like putting on a baseball cap. No straps to fasten and unfasten. 

I hope that this has been helpful to you. If you have any questions please feel free to ask! Thanks for looking!
​
0 Comments

Positive Casting A Rabbit Mask in Celluclay

9/1/2010

0 Comments

 
Usually I make masks by negative casting, that is, casting *inside* of a mold. But since I've been getting requests for rabbit masks faster than I can have a mold made, I've been making them by positive casting, ie, casting them *outside* of a form, in this case the original plasticene sculpture. Here's more about this method.

First, I liberally apply Vaseline to the sculpture as a release agent. Then I mix Celluclay (a kind of commerial paper mache pulp) and roll it out into approximately 1/8" thick sheets between two pieces of wax paper. These I put into the freezer for 8 minutes to make them less sticky and easier to work with, and then I peel the wax paper off and apply the sheets over my sculpture. I blend the edges of the sheets together and smooth out any major lumps, but otherwise I don't fuss too much over the texture. It's much easier to deal with after the Celluclay is dry.

The cast will need to be cut into pieces in order to remove it from the original sculpture. After I apply all the Celluclay, I make score marks along the parting lines with a clay tool. Otherwise, the Celluclay would be very difficult to cut apart when it is dry.

Then I set the mask in front of a fan to dry. Usually after an hour or two the Celluclay will start to feel leathery and I'll be able to add a little more detail back in with a wooden clay tool. After a day or two it is usually dry enough to remove from the sculpture.

Here's the beginnings of the cast, with the score lines pressed in:
Picture
Here's the cast with one of the pieces removed and the original sculpture showing underneath:
Picture
Here's all three pieces removed from the sculpture, ready for assembly:
Picture
At this point speed is of the essence. I reassemble the pieces as quickly as possible, as if I leave them for any time they will warp out of shape and not fit together well. I make holes along the edges of the pieces, lining them up with each other on either side of the seams. If the pieces are still a little damp I can make the holes with a bamboo skewer, if they've dried more thoroughly I'll need to use a drill.

Then I tie the pieces together using twist ties (I save these compulsively) and apply glue all along the seams:
Picture
Picture
I dry the cast on a wig stand or stuff it with wadded up newspaper to help it keep its shape. Then I fill in the seams and any thin spots with more Celluclay and let it dry again.

After I've gotten a sturdy shell on which to build, I begin to add texture and refine detail, both by adding back on with wet Celluclay or by carving with a Dremel. Here's the rabbit mask with the beginnings of hair texture, created by adding a thin layer of wet Celluclay and working it with a wooden clay tool:
Picture
Here's the mask hairier and more refined. The brown marks around the eyes are scorch marks from the Dremel.
Picture
Hairier and more refined still:
Picture
Then painted and finished! The Celluclay will need to be sealed before it is painted, as it will absorb humidity and warp like a son of a gun otherwise. I brush on a layer, inside and out, of slightly diluted Weldbond (a kind of waterproof PVA glue) to do this.
Picture
As you can see, in a positive cast, much of the original sculpture's surface detail (hair, wrinkles, etc) is lost and needs to be added back in. How much detail is lost depends on the material used- a lot with Celluclay, but less with leather and other types of paper mache. In a negative cast, surface detail is preserved by the mold. This is the major reason why I use molds to reproduce most of my masks. However the fur texture on this mask is fun to create by hand, and I play with the original rabbit sculpture a little every time I make a new positive cast, mostly tweaking its fit. Positive casting also allows me to go more quickly from an original sculpture to a wearable mask, since there isn't the intermediary step of having the mold made. Plus, it's always good to have more than one tool in the tool box!
0 Comments

White Rabbit Mask Commission Part 2

10/22/2009

1 Comment

 
During our last thrilling episode, our bold heroine had just finished a mask sculpture in a blazingly fast twenty one hours. Tune in this week to see if she can actually make a mask before Halloween!

I positive cast the mask in Celluclay over the plasticine rabbit sculpture and let it dry with the help of a fan. Then I cut it off, reassembled it, filled the seams and added the hair texture with more Celluclay. I just got a new batch of Celluclay and don't know if it's because it's been reformulated or just because it's fresh and new, but it was so much smoother and took texture so much better than it has before.
Picture

Here is the mask with texture freshly applied. The hair on the nose and muzzle looks rather schnauzer-ish, so I later sanded it down.
Picture
Here is Brian the hapless hubby modelling the mask with the flash going off in his eyes. I've tamed the hair texture somewhat, as well as sanded down the eyes, the nose, and inside of the ears. At this point I deemed the mask was ready for paint!

The customer sent me this wonderful traditional Aurthur Rackam illustration for ideas for colors.
Picture

I love this color scheme, with the creamy/yellowy white, the sepia undershadings, and brownish/reddish eyes and nose. That is one seriously wierd looking bunny though!

And.. (drumroll please).. the finished mask!
Picture
Picture
Picture
I added just a tiny bit of metallic copper paint to the irises, so that the eyes will flash when the customer moves his head. Overall I'm really pleased with how this mask came out.

And... as an added bonus, this is the only Sans Souci mask to date that is really two masks for the price of one. What a deal!
Picture
1 Comment
<<Previous

    Author

    I make masks. Because art is more fun when you put it on your head.

    Categories

    All
    A Day In The Life
    Airbrushing
    Artemis
    Casting
    Cat Masks
    Color Design
    Deer Mask
    Ears
    Eyes
    Fur
    Garm
    Handpaws
    Head Base
    Horse/unicorn Masks
    Jawsets
    Lips
    Maxine
    Methods And Materials
    Moldmaking
    Moving Jaw
    Noses
    Painting
    Paper Mache
    Patterning
    Photography
    Rabbit Masks
    Resin
    Rip
    Sculpting
    Sewing
    Shaving And Trimming
    Silas
    Silicone
    Strapping
    Studio Announcements
    Tails
    Tongues
    Videos
    Wolf Masks

    Archives

    October 2021
    September 2021
    May 2021
    March 2021
    July 2020
    November 2019
    March 2019
    January 2019
    December 2018
    June 2018
    April 2018
    March 2018
    December 2017
    June 2017
    May 2017
    April 2017
    February 2017
    January 2017
    December 2016
    November 2016
    October 2016
    July 2016
    August 2014
    June 2014
    February 2014
    November 2013
    October 2013
    March 2012
    October 2011
    September 2011
    March 2011
    November 2010
    September 2010
    August 2010
    June 2010
    October 2009
    September 2009
    March 2009
    February 2009
    February 2008
    June 2007
    April 2007

    Enter your email address:

    Delivered by FeedBurner

    RSS Feed

Proudly powered by Weebly